Hello there, I'm Beck!

Senior Unity Developer with 5+ years building mobile games (hybrid-casual, multiplayer). Led tech for recent upcoming game, from prototype to launch. specializing in SignalR, ECS, IAP. Passionate about bridging code and design and mentoring teams to ship faster.

Let’s communicate like a senior programmer

Read my Medium about the journey of me unlearning what I initially thought makes one a senior.

X

Read more of my thoughts on X (Twitter).

What I’m good at?

Aside from monologuing about the Witcher games, I am quite good at...

Unity & C#

Being a full-time Unity dev for mobile games. Obsessed with math-based algorithms, ECS and optimization, and teaching my interns to breathe UML diagrams.

Client-side only?

Working on online games; Multi-player (turn-based and real-time) games need sockets. So I code socket management systems (like SignalR and RabbitMQ). Quite familiar with .NET, Docker, MongoDB, and API Design.

Soft skills

Team Leadership, Cross-functional Collaboration, Agile Prototyping. (Because being a developer is not about sitting in a corner and coding in your little island of thoughts.)

Creativity

Diving into new challenges. Need a game bot? On it. With Excel-based analytics? Sure. Only for level design purposes? Count me in! A 3D character walking freely around a 2D mansion? Sweet! (True stories, btw!)

My Games

These are the games that I had the pleasure of being a part of:
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First Title

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